AI Insights · Timothy · October 2021
Top 5 Roguelike Games on iOS in Europe: Q3 2021 Performance
Discover the performance trends of the top 5 roguelike games on iOS in Europe during Q3 2021, including insights on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 roguelike games on iOS in Europe showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed overview based on Sensor Tower data.
Hero Wars: Alliance RPG from Nexters Global LTD displayed significant fluctuations in weekly revenue. The game peaked at approximately $983K during the week of July 12 and had another high of around $958K in the week of August 9. Weekly downloads saw a notable increase towards the end of the quarter, reaching 71.7K in the final week of September. Active users remained relatively stable, hovering around 170K to 180K throughout the quarter.
Archero by HABBY experienced a steady revenue stream, with peaks of $85.2K and $96.4K in the weeks of September 6 and September 13, respectively. Download numbers fluctuated, peaking at 27.2K during the week of July 19 and maintaining a steady number around 19K to 25K towards the quarter's end. Active users saw a gradual decline from approximately 259K at the beginning of July to around 211K by the end of September.
RAID: Shadow Legends from Plarium Global Ltd showed a consistent revenue pattern, with a significant peak of around $596K in the final week of September. Weekly downloads were relatively stable, with a notable spike to 30.9K in the week of July 19. Active users saw a slight decrease from approximately 93.6K at the start of the quarter to around 93K by the end.
Heroes Charge by uCool, Inc. had more modest revenue figures, peaking at around $23.9K in the week of August 30. Downloads experienced a decline over the quarter, dropping from 34.6K in mid-July to 8.3K by the end of September. Active users fluctuated, with a peak of approximately 72.2K in mid-July but settling to around 33.4K by the quarter's end.
Soul Knight by 泽阳 李 maintained low but steady revenue figures, peaking at around $7.5K in mid-July. Download numbers were relatively consistent, ranging between 9.9K to 13.6K throughout the quarter. Active users showed a slight decline from approximately 153K in mid-July to around 128K by the end of September.
For more detailed insights and data, visit Sensor Tower.